If you haven't already noticed, we recently launched our brand new Artist Studio and Uploader, which quickly became our most discussed update of all time. There was lots of excitement, as well as constructive criticisms along the way.
Our first priority became stabilization and our second: optimization. In regards to the latter, we're excited to roll out two big efficiency improvements which, based on your feedback, are quick access to all view all editable products at once and bulk editing for similarly sized products.
First up is the All Filter.
A seemingly small but meaningful addition, is an All Filter during the Create products step in the new upload process. From here you'll be able to review default product previews, see which products weren't able to render with original asset, enable/disable products and access their individual edit pages.
The second, much more complicated update, is the Bulk Apply function.
One of the biggest pain points in the Classic Uploader also happened to be one of the biggest efficiency factors.
Clustering products together by similar aspect ratios restricted the level of control over your choice of products, and a design's orientation on them - but it also enhanced the speed at which you could activate multiple products with a single asset at once.
The new uploader solved for activating the most products with a single upload when a design's original dimensions and subject are ideal, but in some scenarios a single design won't work with all products - e.g. a great Wall Tapestry design might crop too much to make a great iPhone Case.
The new Bulk Apply function, found on the right side of Edit Pages for any product, allows you to push your recent edits to other products that share similar dimension aspects - e.g. edit a T-shirt with your ideal placement, cropping, sizing, or altogether custom file and apply the same to V-Necks, Tank Taps, Hoodies, etc.
We did our best to replicate the Classic Uploader clustering to create a map of which products allow direct saves to others, plus some new additions since we've launched the New Uploader (Metal Mugs, Comforters).
This certainly isn't the last enhancement we'll make for multi-product management, and it's what we consider a minimum update to ensure the New Uploader recaptures the efficiencies of the old on top of the massive upgrades to control. We've got big plans for improvements as we head into the new year.
Which brings me to one final update - retiring our Classic Uploader.
Many frustrations you've encounter along the way (like certain edits not saving in the New Uploader for old posts) have ultimately been the cost of running two uploaders in parallel.
We've hustled to ensure they play nicely together, but to achieve full shop stability before the largest sales season of the year we need to shut down our old system. At this time, the plan is to say farewell to our Classic Uploader later this week on Thursday at 1pm PT.
Please note, until that time there will continue to be anomalies around edits on old designs through the new uploader, which will be resolved with the discontinuation of the Classic Uploader.
For those that are still using Classic, we urge you to head over to the New Uploader to get familiar.
We've got a handful of small updates still on the way, but will soon put our development releases on pause to ensure we aren't introducing any new issues into the system during the holidays.
This is why the updates above were so critical to release.
But that doesn't mean we stop building. When we're clear of peak customer demand, we'll aim to have a ton of features to roll out which includes, but is not limited to:
- More robust bulk edit options
- Speedier render times
- Royalty preferences
- Additional edit options (centering, tiling, background fills)
- Improved tag management- Art Management improvements (search, sort, filter)
Some of you have already been approached by our engineer and product team to help guide our development goals, and we look forward to having many more of those 1 on 1 conversations.
But we also welcome your continued feedback and insights in the comments below as we make improvements in an effort to build the best system for every artist's needs (no small feat).